Project status
ZenTS is currently Alpha: APIs and specs may still iterate, but core interop (bidirectional calls, main marshal paths, TS workflow) has passed internal matrix coverage on Editor Mono and Il2Cpp Player (including Win64 / Android / iOS). See Compatibility: Player targets all Il2Cpp-supported platforms (including WebGL, mini games, HarmonyOS / automotive, etc.).
| Dimension | Notes |
|---|---|
| Editor Mono | Day-to-day dev & smoke (Windows / macOS); Expression Emit |
| Il2Cpp Player | Shipping path; zents-runtime C++ bridges; any Il2Cpp-buildable target |
| Docs | This site + upstream Docs/spec |
| Demo | zen-ts-demo js-demo / ts-demo |
| Unreal (zts-ue) | Sister product: zts-ue; UE / C++; still in development, not covered by this site |
Issues and requests: GitHub Issues, or Contact (QQ / Discord). For UE, follow zts-ue.