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Project status

ZenTS is currently Alpha: APIs and specs may still iterate, but core interop (bidirectional calls, main marshal paths, TS workflow) has passed internal matrix coverage on Editor Mono and Il2Cpp Player (including Win64 / Android / iOS). See Compatibility: Player targets all Il2Cpp-supported platforms (including WebGL, mini games, HarmonyOS / automotive, etc.).

DimensionNotes
Editor MonoDay-to-day dev & smoke (Windows / macOS); Expression Emit
Il2Cpp PlayerShipping path; zents-runtime C++ bridges; any Il2Cpp-buildable target
DocsThis site + upstream Docs/spec
Demozen-ts-demo js-demo / ts-demo
Unreal (zts-ue)Sister product: zts-ue; UE / C++; still in development, not covered by this site

Issues and requests: GitHub Issues, or Contact (QQ / Discord). For UE, follow zts-ue.